30.1 Vertical Scroll
Vertical Scroll is a practical Figma skill used to move from rough structure toward a consistent, testable, developer-ready interface. The goal is to understand both the tool action and the design decision behind it.
Step by step
- Define the design purpose of Vertical Scroll.
- Create the smallest useful frame, component, token, prototype, or document needed for the task.
- Apply consistent naming and structure so another designer can understand the file.
- Test the result in the relevant frame size, interaction state, mode, or prototype.
- Document the important decision so developers or teammates know how it should behave.
10 practical examples
- Apply Vertical Scroll to a course website and explain the decision you made.
- Apply Vertical Scroll to a online store and explain the decision you made.
- Apply Vertical Scroll to a banking app and explain the decision you made.
- Apply Vertical Scroll to a school portal and explain the decision you made.
- Apply Vertical Scroll to a clinic booking system and explain the decision you made.
- Apply Vertical Scroll to a dashboard and explain the decision you made.
- Apply Vertical Scroll to a restaurant site and explain the decision you made.
- Apply Vertical Scroll to a mobile app and explain the decision you made.
- Apply Vertical Scroll to a creator site and explain the decision you made.
- Apply Vertical Scroll to a business landing page and explain the decision you made.
Hands-on example
FIGMA PRACTICE
1. Create a frame named: Vertical Scroll
2. Apply a clear layer/component naming system.
3. Build one default state and one alternate state.
4. Test at mobile and desktop sizes when relevant.
5. Add an annotation explaining the design decision.Expected output
A clean Figma artifact demonstrating Vertical Scroll, organized well enough for another designer or developer to inspect and understand.
Practice exercise
Create a fresh example for Vertical Scroll using a different product, screen, component, or content set. Explain what changed and why.
30.2 Horizontal Scroll
Horizontal Scroll is a practical Figma skill used to move from rough structure toward a consistent, testable, developer-ready interface. The goal is to understand both the tool action and the design decision behind it.
Step by step
- Define the design purpose of Horizontal Scroll.
- Create the smallest useful frame, component, token, prototype, or document needed for the task.
- Apply consistent naming and structure so another designer can understand the file.
- Test the result in the relevant frame size, interaction state, mode, or prototype.
- Document the important decision so developers or teammates know how it should behave.
10 practical examples
- Apply Horizontal Scroll to a course website and explain the decision you made.
- Apply Horizontal Scroll to a online store and explain the decision you made.
- Apply Horizontal Scroll to a banking app and explain the decision you made.
- Apply Horizontal Scroll to a school portal and explain the decision you made.
- Apply Horizontal Scroll to a clinic booking system and explain the decision you made.
- Apply Horizontal Scroll to a dashboard and explain the decision you made.
- Apply Horizontal Scroll to a restaurant site and explain the decision you made.
- Apply Horizontal Scroll to a mobile app and explain the decision you made.
- Apply Horizontal Scroll to a creator site and explain the decision you made.
- Apply Horizontal Scroll to a business landing page and explain the decision you made.
Hands-on example
FIGMA PRACTICE
1. Create a frame named: Horizontal Scroll
2. Apply a clear layer/component naming system.
3. Build one default state and one alternate state.
4. Test at mobile and desktop sizes when relevant.
5. Add an annotation explaining the design decision.Expected output
A clean Figma artifact demonstrating Horizontal Scroll, organized well enough for another designer or developer to inspect and understand.
Practice exercise
Create a fresh example for Horizontal Scroll using a different product, screen, component, or content set. Explain what changed and why.
30.3 Fixed Elements
Fixed Elements is a practical Figma skill used to move from rough structure toward a consistent, testable, developer-ready interface. The goal is to understand both the tool action and the design decision behind it.
Step by step
- Define the design purpose of Fixed Elements.
- Create the smallest useful frame, component, token, prototype, or document needed for the task.
- Apply consistent naming and structure so another designer can understand the file.
- Test the result in the relevant frame size, interaction state, mode, or prototype.
- Document the important decision so developers or teammates know how it should behave.
10 practical examples
- Apply Fixed Elements to a course website and explain the decision you made.
- Apply Fixed Elements to a online store and explain the decision you made.
- Apply Fixed Elements to a banking app and explain the decision you made.
- Apply Fixed Elements to a school portal and explain the decision you made.
- Apply Fixed Elements to a clinic booking system and explain the decision you made.
- Apply Fixed Elements to a dashboard and explain the decision you made.
- Apply Fixed Elements to a restaurant site and explain the decision you made.
- Apply Fixed Elements to a mobile app and explain the decision you made.
- Apply Fixed Elements to a creator site and explain the decision you made.
- Apply Fixed Elements to a business landing page and explain the decision you made.
Hands-on example
FIGMA PRACTICE
1. Create a frame named: Fixed Elements
2. Apply a clear layer/component naming system.
3. Build one default state and one alternate state.
4. Test at mobile and desktop sizes when relevant.
5. Add an annotation explaining the design decision.Expected output
A clean Figma artifact demonstrating Fixed Elements, organized well enough for another designer or developer to inspect and understand.
Practice exercise
Create a fresh example for Fixed Elements using a different product, screen, component, or content set. Explain what changed and why.
30.4 Sticky Concepts
Sticky Concepts is a practical Figma skill used to move from rough structure toward a consistent, testable, developer-ready interface. The goal is to understand both the tool action and the design decision behind it.
Step by step
- Define the design purpose of Sticky Concepts.
- Create the smallest useful frame, component, token, prototype, or document needed for the task.
- Apply consistent naming and structure so another designer can understand the file.
- Test the result in the relevant frame size, interaction state, mode, or prototype.
- Document the important decision so developers or teammates know how it should behave.
10 practical examples
- Apply Sticky Concepts to a course website and explain the decision you made.
- Apply Sticky Concepts to a online store and explain the decision you made.
- Apply Sticky Concepts to a banking app and explain the decision you made.
- Apply Sticky Concepts to a school portal and explain the decision you made.
- Apply Sticky Concepts to a clinic booking system and explain the decision you made.
- Apply Sticky Concepts to a dashboard and explain the decision you made.
- Apply Sticky Concepts to a restaurant site and explain the decision you made.
- Apply Sticky Concepts to a mobile app and explain the decision you made.
- Apply Sticky Concepts to a creator site and explain the decision you made.
- Apply Sticky Concepts to a business landing page and explain the decision you made.
Hands-on example
FIGMA PRACTICE
1. Create a frame named: Sticky Concepts
2. Apply a clear layer/component naming system.
3. Build one default state and one alternate state.
4. Test at mobile and desktop sizes when relevant.
5. Add an annotation explaining the design decision.Expected output
A clean Figma artifact demonstrating Sticky Concepts, organized well enough for another designer or developer to inspect and understand.
Practice exercise
Create a fresh example for Sticky Concepts using a different product, screen, component, or content set. Explain what changed and why.
30.5 Nested Scrolling
Nested Scrolling is a practical Figma skill used to move from rough structure toward a consistent, testable, developer-ready interface. The goal is to understand both the tool action and the design decision behind it.
Step by step
- Define the design purpose of Nested Scrolling.
- Create the smallest useful frame, component, token, prototype, or document needed for the task.
- Apply consistent naming and structure so another designer can understand the file.
- Test the result in the relevant frame size, interaction state, mode, or prototype.
- Document the important decision so developers or teammates know how it should behave.
10 practical examples
- Apply Nested Scrolling to a course website and explain the decision you made.
- Apply Nested Scrolling to a online store and explain the decision you made.
- Apply Nested Scrolling to a banking app and explain the decision you made.
- Apply Nested Scrolling to a school portal and explain the decision you made.
- Apply Nested Scrolling to a clinic booking system and explain the decision you made.
- Apply Nested Scrolling to a dashboard and explain the decision you made.
- Apply Nested Scrolling to a restaurant site and explain the decision you made.
- Apply Nested Scrolling to a mobile app and explain the decision you made.
- Apply Nested Scrolling to a creator site and explain the decision you made.
- Apply Nested Scrolling to a business landing page and explain the decision you made.
Hands-on example
FIGMA PRACTICE
1. Create a frame named: Nested Scrolling
2. Apply a clear layer/component naming system.
3. Build one default state and one alternate state.
4. Test at mobile and desktop sizes when relevant.
5. Add an annotation explaining the design decision.Expected output
A clean Figma artifact demonstrating Nested Scrolling, organized well enough for another designer or developer to inspect and understand.
Practice exercise
Create a fresh example for Nested Scrolling using a different product, screen, component, or content set. Explain what changed and why.
Chapter 30 review — 10 questions and answers
1. What is the main purpose of Vertical Scroll?
Answer: Vertical Scroll is a practical Figma skill used to move from rough structure toward a consistent, testable, developer-ready interface. The goal is to understand both the tool action and the design decision behind it.
2. What is a common mistake with Vertical Scroll?
Answer: Using Vertical Scroll visually without consistent naming, reusable structure, realistic content, states, or developer handoff information.
3. What is the main purpose of Horizontal Scroll?
Answer: Horizontal Scroll is a practical Figma skill used to move from rough structure toward a consistent, testable, developer-ready interface. The goal is to understand both the tool action and the design decision behind it.
4. What is a common mistake with Horizontal Scroll?
Answer: Using Horizontal Scroll visually without consistent naming, reusable structure, realistic content, states, or developer handoff information.
5. What is the main purpose of Fixed Elements?
Answer: Fixed Elements is a practical Figma skill used to move from rough structure toward a consistent, testable, developer-ready interface. The goal is to understand both the tool action and the design decision behind it.
6. What is a common mistake with Fixed Elements?
Answer: Using Fixed Elements visually without consistent naming, reusable structure, realistic content, states, or developer handoff information.
7. What is the main purpose of Sticky Concepts?
Answer: Sticky Concepts is a practical Figma skill used to move from rough structure toward a consistent, testable, developer-ready interface. The goal is to understand both the tool action and the design decision behind it.
8. What is a common mistake with Sticky Concepts?
Answer: Using Sticky Concepts visually without consistent naming, reusable structure, realistic content, states, or developer handoff information.
9. What is the main purpose of Nested Scrolling?
Answer: Nested Scrolling is a practical Figma skill used to move from rough structure toward a consistent, testable, developer-ready interface. The goal is to understand both the tool action and the design decision behind it.
10. What is a common mistake with Nested Scrolling?
Answer: Using Nested Scrolling visually without consistent naming, reusable structure, realistic content, states, or developer handoff information.