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Figma Current 2026 workflows • 60 Chapters

Complete Figma Course

Foundations through professional workflows, with practical tasks on every topic.

Chapter 1: Figma Foundations

What Figma Is, Files Projects and Teams, Design vs FigJam, Browser and Desktop App, First Frame

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Chapter 2: Interface and Navigation

Toolbar, Layers Panel, Properties Panel, Canvas Navigation, Search and Quick Actions

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Chapter 3: Frames and Sections

Frames, Sections, Nesting, Clipping Content, Frame Presets

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Chapter 4: Shapes and Vector Basics

Rectangle Ellipse Line, Pen Tool, Vector Networks, Boolean Operations, Flattening

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Chapter 5: Selection and Alignment

Multi-Select, Align, Distribute, Tidy Up, Smart Selection

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Chapter 6: Layout Grids

Columns, Rows, Grid, Margins and Gutters, Responsive Grid Thinking

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Chapter 7: Auto Layout Foundations

Auto Layout, Direction, Gap, Padding, Alignment

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Chapter 8: Auto Layout Sizing

Hug Contents, Fill Container, Fixed Size, Min Max Size, Nested Auto Layout

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Chapter 9: Advanced Auto Layout

Wrap, Absolute Position, Negative Spacing, Baseline Alignment, Responsive Components

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Chapter 10: Text and Typography

Text Layers, Font Family, Size Weight Line Height, Letter Spacing, Paragraph Settings

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Chapter 11: Typography Systems

Type Scale, Text Styles, Responsive Type, Readable Measure, Typography Tokens

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Chapter 12: Color and Fills

Solid Fill, Gradient, Image Fill, Blend Modes, Color Contrast

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Chapter 13: Strokes Effects and Corners

Strokes, Corner Radius, Shadows, Blur, Layer Effects

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Chapter 14: Images and Media

Place Image, Crop Fit Fill, Masking, Image Optimization Concepts, Video and Media Concepts

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Chapter 15: Components

Creating Components, Instances, Overrides, Component Structure, Component Naming

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Chapter 16: Variants

Variant Properties, State Variants, Size Variants, Boolean Properties, Variant Organization

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Chapter 17: Component Properties

Text Properties, Boolean Properties, Instance Swap, Property Exposure, Component API Thinking

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Chapter 18: Libraries

Publishing Library, Consuming Library, Updates, Permissions, Library Governance

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Chapter 19: Variables Foundations

Variables, Collections, Color Variables, Number Variables, String and Boolean Variables

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Chapter 20: Variable Modes

Modes, Light and Dark, Mobile and Desktop, Semantic Tokens, Mode Inheritance

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Chapter 21: Design Tokens

Primitive Tokens, Semantic Tokens, Alias Chains, Naming Strategy, Token Documentation

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Chapter 22: Styles vs Variables

Color Styles, Text Styles, Effect Styles, When to Use Variables, Migration Strategy

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Chapter 23: Prototyping Basics

Flows, Connections, Triggers, Actions, Present Mode

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Chapter 24: Prototype Navigation

Navigate To, Back, Open Overlay, Scroll To, Open Link

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Chapter 25: Smart Animate

Smart Animate, Matching Layers, Easing, Duration, Transition Pitfalls

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Chapter 26: Interactive Components

Change To, Hover States, Pressed States, Toggle Components, Reusable Interactions

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Chapter 27: Variables in Prototypes

Set Variable, Number Variables, String Variables, Boolean Variables, Variable-Driven UI

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Chapter 28: Advanced Prototype Logic

Expressions, Conditionals, Multiple Actions, Counters and Calculations, State Machines

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Chapter 29: Variable Modes in Prototypes

Set Variable Mode, Theme Switcher, Locale Simulation, Device Mode Simulation, Contextual Modes

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Chapter 30: Scrolling and Overflow

Vertical Scroll, Horizontal Scroll, Fixed Elements, Sticky Concepts, Nested Scrolling

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Chapter 31: Responsive Design

Constraints, Auto Layout, Min Max, Responsive Frames, Breakpoint Thinking

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Chapter 32: Mobile App Design

Mobile Patterns, Navigation, Touch Targets, Safe Areas, Mobile Prototype

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Chapter 33: Web Design

Desktop Grid, Responsive Header, Hero, Content Sections, Footer

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Chapter 34: Dashboard Design

Sidebar, Top Navigation, Data Cards, Tables, Filters

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Chapter 35: Forms and Input Design

Text Fields, Selects, Checkboxes, Validation, Form Flow

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Chapter 36: Accessibility in Figma

Contrast, Focus Order Concepts, Touch Targets, Text Scaling, Annotations

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Chapter 37: Content Design

Microcopy, Labels, Error Messages, Empty States, Localization Readiness

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Chapter 38: Icon Design

Icon Grid, Stroke Consistency, Optical Alignment, Variants, Export

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Chapter 39: Illustration and Visual Assets

Simple Illustration, Brand Shapes, Image Direction, Asset Consistency, Export

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Chapter 40: Design System Architecture

Foundations, Components, Patterns, Documentation, Governance

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Chapter 41: File Organization

Pages, Sections, Naming, Archive Strategy, Template Files

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Chapter 42: Collaboration

Comments, Multiplayer Editing, Branching Concepts, Reviews, Version History

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Chapter 43: Developer Handoff

Dev Mode, Inspecting Specs, Measurements, Assets, Code Snippets

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Chapter 44: Variables in Dev Mode

Variable Details, Suggested Variables, Collections, Modes, Token Handoff

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Chapter 45: Annotations and Ready for Dev

Annotations, Status, Specs, Edge Cases, Handoff Checklist

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Chapter 46: Figma for VS Code Concepts

Design Inspection, Code Context, Component Mapping, Workflow, Limitations

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Chapter 47: Plugins and Widgets

Finding Plugins, Plugin Permissions, Productivity Plugins, Widgets, Plugin Safety

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Chapter 48: Figma Community

Community Files, Templates, Libraries, Licensing Awareness, Adapting Resources

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Chapter 49: FigJam for UX Work

Brainstorming, Sticky Notes, Flows, Workshops, Research Synthesis

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Chapter 50: User Testing with Prototypes

Test Plan, Tasks, Observation, Notes, Iteration

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Chapter 51: Design Critique

Critique Rules, Giving Feedback, Receiving Feedback, Decision Logs, Iteration

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Chapter 52: Figma Make

What Figma Make Is, Prompting Concepts, Visual Editing, Annotations, Design-to-Code Exploration

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Chapter 53: Figma Motion

Timeline Concepts, Motion on Canvas, Transitions, Component Motion, Motion Review

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Chapter 54: Code Layers and Advanced Canvas

Code Layer Concepts, Interactive Visuals, Shaders Concepts, Generative Plugins, Use Cases

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Chapter 55: Design-to-Code Workflow

Design Tokens, Component Mapping, Responsive Specs, Dev Review, Implementation Feedback

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Chapter 56: Performance and Large Files

Layer Count, Component Complexity, Image Weight, Library Scope, File Splitting

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Chapter 57: Multi-Language and RTL

Text Expansion, RTL Layout, Variables for Copy, Locale Modes, Testing

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Chapter 58: Portfolio Project

Problem Statement, Case Study Structure, Screens, Prototype, Presentation

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Chapter 59: Professional Workflow

Brief, Research, Design, Review, Handoff

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Chapter 60: Figma Capstone

Research, Design System, Responsive Product, Advanced Prototype, Developer Handoff

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